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Sins of a solar empire rebellion titans
Sins of a solar empire rebellion titans








Snipe can pot shot capital ships with just a few hits, especially if magnified by Overcharge and Magnetic Containment. The exceptionally high AOE damage of Scattershot and Explosive Shot are very effective against stationary groups of ships, forcing the enemy to break formation or risk losing the fleet. Most consider the design of the ship (described laconically as "a giant gun with more guns added to it") to be agreeable with an aggressive rebel approach.Īs the exact opposite of the Ankylon Titan, The Ragnarov's abilities are best utilized in long range combat and by this nature makes its skills as the preferred opening moves in any battle.

sins of a solar empire rebellion titans

While its actual weapon coverage spans all around it, the damage output is greatly diminished. It also includes individual upgrades to improve its hull, weapons, and anti-matter regeneration.ĭue to the design of the ship, most of the weapons are meant to be fired when facing forward.

sins of a solar empire rebellion titans

The Ragnarov is bristling with weaponry, including Scattershot, Explosive Shot, Snipe, and an Overcharge ability that makes these specials even more potent.

sins of a solar empire rebellion titans

The Ragnarov Titan is the TEC Rebel's Titan added in the Rebellion stand-alone expansion. An extremely powerful, long-range warship with a superb offense centered around its powerful rail gun.










Sins of a solar empire rebellion titans